Sharing one of our blog posts: "
Why Duplicating Environments for Microservices Backfires"
Spinning up separate environments for each developer or team sounds like a great idea—until it isn’t. Many teams run into high management overhead, stale environments, and skyrocketing costs. Environment sprawl becomes a major challenge, with test data and dependencies across multiple ephemeral setups requiring constant maintenance.
This article breaks down why duplicating environments doesn’t scale and explores a better approach using shared environments and sandboxes. If your team has tackled similar challenges, feel free to share what’s worked (or hasn’t) in the comments.